A quick tutorial on how I paint (mostly angular) shaped objects in a BG.
''Don't be a Salad!
Be the BEST godamn Broccoli you could Ever Be!''
A wonderful fuck-ton of cartoonizing references.
It annihilates everything about the realistic anatomical structure… but ey.
If you want a more in-depth explanation, go here:
[From various sources]
1.Take a picture of your workspace.
I actually have a lot of workspaces it seems! This is my normal studio space though
7. Do you have any OCs?
Ho boy, do I ever, I don’t have up-to-date pics of all of them but here are a few:
These are my pokemon OC’s
Knights/Squires, and Witton did a few comics of them a couple years ago when I was active in the PMD group on dA. These pics are ones I was going to use for PMD-U but my graduate year here at Uni made me have to put these guys on the backburner.
Akko and Janine, also OC’s for PMD-U, started a few pages with them but nowhere near completion ;o;
My main character of a story I’ve been writing/desigining for a long while, this is the latest design and part of a ref sheet I’m working on for several of the characters from the same story. His name’s Roken, he’s like a half-dragon magical experiment.
Jobella, from the same story, ref sheet WIP, she’s part basilisk
Pel, half-phoenix experiment and Roken’s rival